Tuesday, 7 March 2017

Echoes of Hope

Echoes of Hope

It’s March which means a few things to us at Late Panda. The first mainly being that Cadbury Creme Eggs are back on store shelves. Secondly, we’ve started working on our #1GAM game for March and thirdly, our game for February has been released now on Android.

In this post, I wanted to talk to you about Echoes of Hope, give you a rundown of the game, why we created it and the future of the IP (Intellectual property).

First things first, It’s called Echoes of Hope. It's not really a conventional game, it's more of a short narrated experience that tries to explain the journey of dealing with a suicidal friend through visual metaphors manifested as simple puzzles. It's designed to be thought-provoking and teach people how to spot the warning signs of depression and feelings of suicide.

If you’re a regular reader you may be asking yourself something along the lines of “Why do something like this?”. There are a few reasons. A while ago Stephen read an article on the Washington Post about how effective certain types of brain training activities could help reduce the onset of Alzheimer’s disease. The preliminary research data suggested that playing a certain speed-of-processing game, that adapted its difficulty level based on the participant skill, for 10 hours could reduce the chances of developing Alzheimer’s by up to 48%. This was a big inspiration as we realised that it could be possible to develop games that can potentially help people or improve their quality of life.

The second reason was due to Qbits (our January game). If you don’t know, Qbits is an idle game, the goal is to destroy as many layers of a cube as you can. There are upgrades you can buy with in-game currency that help you destroy bits faster. We took a lot of inspiration from 22Cans Curiosity project. Anyway, the point is that Qbits doesn’t really have a story so for our next game we wanted to go in a completely different direction and have an artsy, narrative driven experience.

And so, Echoes of Hope was born. We hope in the future to branch this IP out to other chapters dealing with different mental health issues such as schizophrenia, and Alzheimer's disease. For now, we’re hard at work on our next game for March while simultaneously improving the current version of Echoes of Hope based on feedback from gamers and mental health sufferers.

If you like, you can check out Echoes of Hope on Android and leave us some feedback. It’s a free game, and like Qbits, doesn’t include adverts. These games are purely non-profit.

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Ellie xx

“The speed of light sucks” - John Carmack