Monday, 16 November 2015

Winning Money Feels Good

Hey everyone, we managed to make this blog on time!

So like I said last time we are looking for people to test our first version of the game. The game will be in a pre-alpha stage and we are seeking to test the playability of the core features of the game.

If this is something that interests you email with subject "Early adopter". It is totally free to participate we just want feedback from what we have at this point so we know what others think of our core mechanics.

Onto the good news now. As you may have heard, after our many Facebook posts on the subject, Late Panda received £2,000 from the Entrepreneurial Spark #GoDo award. Entrepreneurs who showcase that #GoDo attitude and spirit are given this award. We're all super grateful to receive this reward and to be honest we did not expect it. We all highly recommend that you enter the Entrepreneurial Spark accelerator if you have a business idea that you wish to grow as they not only help you with the business but there are several chances that you can win prizes. You can apply here.

With the award money Late Panda received from acceler-8, we plan to attend 2 tradeshows in 2016. The GDC (Games Developer Conference) in March would allow us to expand our network within the games industry well beyond it's current limit. The UKGE (UK Games Expo) in June would allow us to directly and effectively market to our target audience spread the news about LPG even further.

While I'm talking about the LPG how about a quick update about our progress.

Ellie is currently working on the combat system for the game, she's developed a basic version of the combat UI and has some of the minor features already implemented.

Leo has been creating the models for the game, we currently have a completed 1st version of a player character and the 1st version of an enemy type.
A sneak peak of the enemy model.

A sneak peak of the new character.

Joe is working on the 3D models of the environment to be featured in the first city of the game.

and finally me, I've had to go back to older sections of the game design document after a major change to the game's story and characters.

I'll wrap this up now as I don't think I have any other important news to share with you all.

Website: -
Facebook: - LatePanda
Twitter:- @latepandastudio
LinkedIn: - Late Panda Limited

Thanks for reading,

“Don’t focus on the victory, focus on the task” — Coach Erik Spoelstra

Tuesday, 3 November 2015

Conventions and Expos

Hi again, I know this Blog is a little late we had quite a lot on yesterday and Blogging fell through the gaps.

However don't worry Late Panda is back with yet another update, let's start off with the Vlog. We were going to keep doing a bi-weekly Vlog just like this Blog however, they take much more time to produce and it didn't receive as many views as the Blogs do. We will instead produce a Vlog whenever we release an update for the game and describe what has been added to that version.

Now we will move onto the progress with our game codenamed "LPG", as I said last time I have been working on the level design for the first in game city. Currently I am using assets from the Unity store to plan the layout of the assets that we will create.

Ellie has been working on the character controller class, this allows us to directly control each character in the game and what their actions will be. Ellie has also been working on an animation controller for the character animations which really brings the game to life.

Leonardo has been working on our other character models and their animations which are all looking great.

Christopher has been able to complete the current version of the soundtrack and the sound effects that we require for our first version. However we will be expanding on the soundtrack later so if you feel like you want more, do not fret more is coming.

Now we need to ask you all for a favour, we are looking to get a small group of early adopters included in our development. These early adopters would get exclusive access to the game before its release to help give us feedback on the core mechanics of the game. However I should make it clear now, this is by no means a finished game; there is no story, assets are limited and gameplay is simple. That said we wish to include this small group of early adopters throughout our development time, this group can give us feedback on the game, telling us what we should add or remove and what does and does not work.

The main point of the early adopters to help us make the best game possible for our target audience, so if you enjoy playing games on your console with Fallout and the Final Fantasy series and wish you could experience an engaging narrative on the mobile platform please email us at with the subject "Early Adopter" if you wish to be included in the development of the game.

So back to the update, we have expanded our team with a second artist.

Joe is a friend from University that is now involved with Late Panda, he helps us to develop the concept art for game characters and environment as well as creating the 3D models of the environment itself. Joe is an excellent artist and we are looking forward to working with him on this project.

We have also planned to attend several gaming conventions and expos such as GDC (Game Developer Conference) and UKGE (UK Games Expo) however these are strictly at the planning stage so don't go buying your tickets to see Late Panda, we might not actually be there.

We also recently heard of the 4 The Gamers Convention in Aberdeen in August 2016 which we may also be attending to promote our game.

That's all I have to say for now, see you all in two weeks!

Website: -
Facebook: - LatePanda
Twitter:- @latepandastudio
LinkedIn: - Late Panda Limited

Thanks for reading,

“The biggest challenge you have is to challenge your own self-doubt and your laziness. It is your self-doubt and your laziness that define and limit who you are. If you want to change what you are you must take on your self-doubt and your laziness” — Robert Kiyosaki